Class: BatchRenderer
renderer/batchRenderer.BatchRenderer
Batch renders instances of shapes and entities.
A texture atlas must be used with the batch renderer.
Hierarchy
โณ
BatchRenderer
Constructors
constructor
โข new BatchRenderer()
Inherited from
Properties
atlas
โช Static atlas: TextureAtlas
Defined in
src/renderer/batchRenderer.ts:47
batchQueue
โช Static batchQueue: ZMap<Object> = {}
Defined in
src/renderer/batchRenderer.ts:49
circleProgram
โช Static circleProgram: WebGLProgram
Inherited from
Defined in
src/renderer/renderer.ts:58
circleProgramInfo
โช Static circleProgramInfo: ShaderProgramInfo
Inherited from
Defined in
src/renderer/renderer.ts:59
indexBuffer
โช Static indexBuffer: WebGLBuffer
Inherited from
Defined in
src/renderer/renderer.ts:51
metaballProgram
โช Static metaballProgram: WebGLProgram
Inherited from
Defined in
src/renderer/renderer.ts:64
metaballProgramInfo
โช Static metaballProgramInfo: ShaderProgramInfo
Inherited from
Defined in
src/renderer/renderer.ts:65
opacityBuffer
โช Static opacityBuffer: WebGLBuffer
Inherited from
Defined in
src/renderer/renderer.ts:52
positionBuffer
โช Static positionBuffer: WebGLBuffer
Inherited from
Defined in
src/renderer/renderer.ts:48
queue
โช Static Protected queue: ZMap<RenderQueueItem[]> = {}
Inherited from
Defined in
src/renderer/renderer.ts:45
rectProgram
โช Static rectProgram: WebGLProgram
Inherited from
Defined in
src/renderer/renderer.ts:55
rectProgramInfo
โช Static rectProgramInfo: ShaderProgramInfo
Inherited from
Defined in
src/renderer/renderer.ts:56
scale
โช Static Protected scale: vec2
The scale applied to shape vertices to obtain their clip space vertices.
Inherited from
Defined in
src/renderer/renderer.ts:43
texBuffer
โช Static texBuffer: WebGLBuffer
Inherited from
Defined in
src/renderer/renderer.ts:49
triangleProgram
โช Static triangleProgram: WebGLProgram
Inherited from
Defined in
src/renderer/renderer.ts:61
triangleProgramInfo
โช Static triangleProgramInfo: ShaderProgramInfo
Inherited from
Defined in
src/renderer/renderer.ts:62
uvBuffer
โช Static uvBuffer: WebGLBuffer
Inherited from
Defined in
src/renderer/renderer.ts:50
Methods
addRenderablesToQueue
โธ Static Private addRenderablesToQueue(renderables, zIndex, type): void
Parameters
| Name | Type |
|---|---|
renderables | Renderable<Shape>[] |
zIndex | number |
type | string |
Returns
void
Defined in
src/renderer/batchRenderer.ts:159
clear
โธ Static clear(clearColor): void
Parameters
| Name | Type |
|---|---|
clearColor | Color |
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:203
flush
โธ Static flush(z): void
Renders all items currently in the batch render queue and clears the queue.
Should be called at the end of each frame.
If there is no camera specified in Renderer then nothing will be rendered.
Parameters
| Name | Type |
|---|---|
z | number |
Returns
void
Overrides
Defined in
src/renderer/batchRenderer.ts:58
getBatchQueue
โธ Static getBatchQueue(): ZMap<Object>
Gets the batch render queue.
Returns
ZMap<Object>
the batch render queue
Defined in
src/renderer/batchRenderer.ts:424
getCamera
โธ Static getCamera(): Camera
Gets the camera that is currently being used for rendering.
Returns
The camera that is currently being used for rendering
Inherited from
Defined in
src/renderer/renderer.ts:395
getGL
โธ Static getGL(): WebGL2RenderingContext
Gets the renderer's webgl context.
Returns
WebGL2RenderingContext
The renderer's webgl context
Inherited from
Defined in
src/renderer/renderer.ts:330
getGeometryFromRenderables
โธ Static Private getGeometryFromRenderables(renderable): Geometry
Generates geometry data for an array of {@link Renderable} shapes.
Parameters
| Name | Type |
|---|---|
renderable | Renderable<Shape>[] |
Returns
Geometry
Defined in
src/renderer/batchRenderer.ts:291
getMode
โธ Static getMode(): "TRIANGLES" | "LINES" | "POINTS"
Gets the current webgl rendering mode being used by the renderer.
Returns
"TRIANGLES" | "LINES" | "POINTS"
The rendering mode
Inherited from
Defined in
src/renderer/renderer.ts:377
getQueue
โธ Static getQueue(): ZMap<RenderQueueItem[]>
Gets the render queue.
Returns
ZMap<RenderQueueItem[]>
the render queue
Inherited from
Defined in
src/renderer/renderer.ts:422
getQueueMax
โธ Static getQueueMax(): number
Gets the maximum zIndex used by the queue.
Returns
number
The max zIndex of the queue
Overrides
Defined in
src/renderer/batchRenderer.ts:433
getQueueMin
โธ Static getQueueMin(): number
Gets the minimum zIndex used by the queue.
Returns
number
The min zIndex of the queue
Overrides
Defined in
src/renderer/batchRenderer.ts:442
getRenderableCirclesFromCircles
โธ Static Private getRenderableCirclesFromCircles(circles): Renderable<Circle>[]
Parameters
| Name | Type |
|---|---|
circles | Circle[] |
Returns
Renderable<Circle>[]
Defined in
src/renderer/batchRenderer.ts:353
getRenderableRectsFromRects
โธ Static Private getRenderableRectsFromRects(rects): Renderable<Rect>[]
Parameters
| Name | Type |
|---|---|
rects | Rect[] |
Returns
Renderable<Rect>[]
Defined in
src/renderer/batchRenderer.ts:339
getRenderableShapesFromEntites
โธ Static Private getRenderableShapesFromEntites(entities): Object
Parameters
| Name | Type |
|---|---|
entities | Entity[] |
Returns
Object
| Name | Type |
|---|---|
circles | Renderable<Circle>[] |
rects | Renderable<Rect>[] |
triangles | Renderable<Triangle>[] |
Defined in
src/renderer/batchRenderer.ts:381
getRenderableTrianglesfromTriangles
โธ Static Private getRenderableTrianglesfromTriangles(triangles): Renderable<Triangle>[]
Parameters
| Name | Type |
|---|---|
triangles | Triangle[] |
Returns
Renderable<Triangle>[]
Defined in
src/renderer/batchRenderer.ts:367
getResolutionScale
โธ Static getResolutionScale(): number
Gets the renderer's current resolution scale.
Returns
number
The renderer's current resolution scale
Inherited from
Defined in
src/renderer/renderer.ts:353
getScale
โธ Static getScale(): vec2
Gets the scale that is applied to vertices to obtain the vertices in clip space.
Returns
vec2
The scaling vector
Inherited from
Defined in
src/renderer/renderer.ts:413
init
โธ Static init(canvas, opts?): void
Sets up the renderer to be used for rendering.
Creates the webgl2 rendering context for the canvas and clears the webgl buffer.
throws When browser does not support webgl 2.0
Parameters
| Name | Type | Description |
|---|---|---|
canvas | HTMLCanvasElement | The canvas to grab webgl context from |
opts? | WebGLContextAttributes | {@link WebGLContextAttributes} to pass to the getContext call |
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:77
queueCircles
โธ Static queueCircles(circles, zIndex?): void
Queue a group of circle to be batch rendered.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
circles | (Circle | Renderable<Circle>)[] | undefined | The circles to queue |
zIndex | number | 0 | The z index of the circles |
Returns
void
Defined in
src/renderer/batchRenderer.ts:135
queueEntities
โธ Static queueEntities(entities, zIndex?): void
Batch render an array of entities.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
entities | Entity[] | undefined | The entities to render |
zIndex | number | 0 | The z position of the rendered rectangle |
Returns
void
Defined in
src/renderer/batchRenderer.ts:108
queueEntity
โธ Static queueEntity(entity, zIndex?): void
Queue an entity to be batch rendered.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
entity | Entity | undefined | The entity to render |
zIndex | number | 0 | The z index of the entity |
Returns
void
Defined in
src/renderer/batchRenderer.ts:94
queueRects
โธ Static queueRects(rects, zIndex?): void
Queue a group of rectangles to be batch rendered.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
rects | (Rect | Renderable<Rect>)[] | undefined | The rects to queue |
zIndex | number | 0 | The z index of the rectangles |
Returns
void
Defined in
src/renderer/batchRenderer.ts:122
queueShape
โธ Static queueShape(shape, position?, rotation?, zIndex?): void
Adds a shape to the render queue.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
shape | Shape | undefined | The shape to queue |
position | vec2 | undefined | The x and y position to render the rectangle at |
rotation | number | 0 | The rotation to apply to the shape |
zIndex | number | 0 | The z position of the rendered rectangle |
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:238
queueTriangles
โธ Static queueTriangles(triangles, zIndex?): void
Queue a group of triangle to be batch rendered.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
triangles | (Triangle | Renderable<Triangle>)[] | undefined | The triangles to queue |
zIndex | number | 0 | The z index of the triangles |
Returns
void
Defined in
src/renderer/batchRenderer.ts:150
renderCircles
โธ Static Private renderCircles(circles, zIndex?): void
Batch render an array of circles.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
circles | (Circle | Renderable<Circle>)[] | undefined | The circles to render |
zIndex | number | 0 | The z index of the rendered circles |
Returns
void
Defined in
src/renderer/batchRenderer.ts:190
renderGeometry
โธ Static Private renderGeometry(geometry, type, zIndex?): void
Renders geometry using a shape shader.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
geometry | Geometry | undefined | The geometry to render |
type | "rect" | "circle" | "triangle" | undefined | The type of shape shader to use |
zIndex | number | 0 | The z position of the rendered rectangle |
Returns
void
Defined in
src/renderer/batchRenderer.ts:225
renderRects
โธ Static Private renderRects(rects, zIndex?): void
Batch render an array of rectangles.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
rects | (Rect | Renderable<Rect>)[] | undefined | The rects to render |
zIndex | number | 0 | The z index of the rendered rectangles |
Returns
void
Defined in
src/renderer/batchRenderer.ts:175
renderTriangles
โธ Static Private renderTriangles(triangles, zIndex?): void
Batch render an array of triangles.
Parameters
| Name | Type | Default value | Description |
|---|---|---|---|
triangles | (Triangle | Renderable<Triangle>)[] | undefined | The triangles to render |
zIndex | number | 0 | The z index of the rendered triangles |
Returns
void
Defined in
src/renderer/batchRenderer.ts:207
resizeToCanvas
โธ Static resizeToCanvas(): void
Resizes the width and height of the canvas attached to gl to the canvas' clientWidth and clientHeight multiplied by the resolutionScale or 1.
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:191
setMode
โธ Static setMode(mode): void
Sets the mode the renderer will use for drawing.
throws When the provided mode is not TRIANGLES, LINES or POINTS
Parameters
| Name | Type | Description |
|---|---|---|
mode | "TRIANGLES" | "LINES" | "POINTS" | The mode to use |
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:364
setQueueMax
โธ Static setQueueMax(max): void
Sets the maximum zIndex used by the queue.
Parameters
| Name | Type | Description |
|---|---|---|
max | number | The max zIndex of the queue |
Returns
void
Overrides
Defined in
src/renderer/batchRenderer.ts:451
setQueueMin
โธ Static setQueueMin(min): void
Sets the minimum zIndex used by the queue.
Parameters
| Name | Type | Description |
|---|---|---|
min | number | The min zIndex of the queue |
Returns
void
Overrides
Defined in
src/renderer/batchRenderer.ts:460
setResolutionScale
โธ Static setResolutionScale(resolutionScale): void
Sets the resolution scale to use when rendering.
The width and height of the renderer canvas are set to clientWidth * resolutionScale and clientHeight * resolutionScale respectively.
Parameters
| Name | Type | Description |
|---|---|---|
resolutionScale | number | The new resolution scale to use |
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:341
setScale
โธ Static setScale(scale): void
Set the scale that is applied to vertices to obtain the vertices in clip space.
Parameters
| Name | Type | Description |
|---|---|---|
scale | vec2 | The scaling vector |
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:404
useCamera
โธ Static useCamera(camera): void
Sets the camera to use for rendering.
Parameters
| Name | Type | Description |
|---|---|---|
camera | Camera | The camera to use for rendering |
Returns
void
Inherited from
Defined in
src/renderer/renderer.ts:386